CASTLEVANIABelmont’s Curse Wiki

Equipment

Castlevania: Belmont’s Curse Weapons List: All Seven Weapon Families

At a glance

Compare 28 weapon names across seven families, from Ordinary to Legendary, then choose by reach, timing and defensive options.

Weapon families and tiers

Family Ordinary Refined Masterpiece Legendary
One-handed sword Longsword Bastard Sword Joyeuse Valmanway
Gauntlets Cestus Jewel Knuckles Fists of Talos Bernhard’s Wrath
Greatsword Burnt Sword of Fierbois Claymore Durandal Excalibur
Sword and shield Rusted Harpè and Aegis Fleuret and Tower Shield Arondight and Lancelot’s Shield Alucard’s Sword and Shield
Spear Lance Halberd Gungnir Chauve-Souris
Twin swords Pair of Longswords Rapiers Almace and Hauteclaire War and Famine
Whip Whip Thorn Whip Morning Star Vampire Killer

Manage weapons at the Armoury. This table compares names and tiers; it does not assign one universal attack value to every Legendary weapon.

Pick the moveset you can use well

Family Practical use
One-handed sword A balanced starting point.
Sword and shield Hold attack to guard, then release to counter; guarding does not remove all incoming damage.
Spear Use reach and the charged throw.
Gauntlets Stay close for repeated hits; account for short reach.
Greatsword Cover a broad area, but allow time for its slower charge.
Twin swords Follow the flash timing to chain attacks.
Whip Keep the target near the weapon’s effective tip range.

Holy Light’s parry is not restricted to sword-and-shield weapons. Arcane Whip traversal is also separate from the Whip equipment family.

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